We start our episode with a partial look at the official character sheet for John Compton’s FrankenCHDRR rebuild. Chainsaw wings? Junk cannon? Tactical razor-bat? Yes, please!
Getting back to the game, the team follows the trail of clues out to the Drift Rock, but their plans hit an unforeseen snag. Once on the Drift Rock, we get our first taste of Starfinder’s Zero-G rules, as well as a more conventional problem – it’s really dark in space. We can’t see and we’re floating around bumping into things… what could possibly go wrong?
This week GM Stephen discusses how to handle really difficult RPG rules (darkness in Zero-G anyone?).
Plus, another winner of the weekly $100 Amazon gift card giveaway! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!
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