The team discusses the pros and cons of opening a huge box on a quarantined spaceship filled with rabid space dogs, they slowly explore the rest of the Acreon, and somebody learns a painful lesson on checking for traps.
Also this week, GM Stephen discusses the awesome responsibility of a GM and how their power as the narrator can shape the game, and how PCs must also be responsible for their role in the story.
Plus new contest information! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!
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