With the cultist base empty, the RFC crew decide it’s time to move on… and do some shopping! After months of adventuring it’s finally time to upgrade the Sunrise Maiden. Of course, the gang has different ideas as to what should be upgraded. Hirogi and Mo want railguns and missile launchers, Tuttle has his eyes on a new science bay, while Rusty just wants/needs luxurious crew quarters. Decisions, decisions!
Also for this week’s GM/PC Tip, Stephen explores how to run a dungeon which has already been looted before the PCs arrive.
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