Shop For All Roll For Combat Products at Battlezoo.com!

Dead Suns 012: Who Let the Dogs Out?

The team boards the Arceon and gets a rude welcome from the new inhabitants, a pack of what can loosely be described as space dogs. Rusty’s ability to stay out of the thick of the fight finally runs out, and the team has their first encounter with Starfinder’s new disease system. That’s right… space rabies!

Also this week, GM Stephen discusses how to best prepare for large encounters with multiple creatures with unique abilities.

Plus this week we announce the start of a brand new contest! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 011: Spaceship!

The boys board the Hippocampus and leave the safety of Absalom Station for open space. At first, the biggest danger confronting the team is Rusty’s heavy-handed leadership style might cause a mutiny. But then, actual danger appears in the form of a one-man enemy fighter. Lock phasers on target, charge techno-babble emitters – it’s time to kick the tires on Starfinder’s spaceship combat!

Join the Roll For Combat crew as they stumble their way through life and death with a Starfinder starship combat tutorial. Will they live, die, or will Rusty get thrown out an airlock? Find out this week!

Also this week, GM Stephen discusses how far one should “dumb down” powerful bad guys – should every combat be an epic life and death battle, or can some of them just be a simple shootout?

Plus, this is the week we announce the grand prize winners for the $1000 “Big Podcast Launch Giveaway”! Listen to find out if you won… and even if you didn’t we’ll have a brand new contest starting next week! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 010: Quid Pro Cronut

On the heels of accepting the job investigating the Acreon, both Astral Extractions and the Hardscrabble Collective reach out to the team to make their cases. Mo proves to be surprisingly receptive to a tasty donut and a compelling PowerPoint presentation, while a hot cup of coffee brings out Rusty’s fondness for the working man. Meanwhile, Tuttle never met a well-worded contract he didn’t like, and Hirogi looks for an opportunity to squeeze a few extra credits out of the situation.

We also continue our interview with Erik Mona, author, editor, and Publisher of Paizo Inc., creators of the Pathfinder and Starfinder Roleplaying Games. In part two of our interview, we discuss Erik’s time as editor-in-chief of Dragon and Dungeon magazines, Erik’s best prison stories, and the history behind creating the greatest adventure path of all time… The Age of Worms!

Also this week, GM Stephen discusses the term “bleeding encounters” and what does it mean? (It turns out most people didn’t seem to know the meaning of the term … sorry about that.)

Also, make sure to check out the “Big Podcast Launch Giveaway” with over $1000 in prizes, and we announce another weekly winner! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 009: Dead Man’s Party

ATTENTION NEW LISTENERS: We here at Roll For Combat recognize that jumping into an existing podcast can be a daunting task, especially one like this that involves an unfolding story. To help newer listeners out, we’ve prepared a brief synopsis at the start of this Episode that will catch you up to the story so far. Give it a listen, and you’ll be ready to join us, all caught up ready to jump right into the podcast. Enjoy the show!

After wrapping up business with the Downside Kings, the boys enjoy a little rest, relaxation, the fruits of their labors – full membership in the Starfinder Society, leveling, and shopping. Soon after, a new lead emerges from an unexpected source – an undead ambassador to Absalom Station offers the group work as investigators in the mediation between Astral Extractions and the Hardscrabble Collective. Both sides want the Acreon and the Drift Rock, and our team must sort out this mess. All that’s required is a trip to a quarantined ship where everyone died….

We also have a special guest join us on this episode. Erik Mona, author, editor, and currently serving as Publisher of Paizo Inc., creators of the Pathfinder and Starfinder Roleplaying Games, joins us on the show. In part 1 of our interview, we discuss the decision behind the creation of Starfinder, the future of Starfinder, and unleash gaming stories from his past.

Also, make sure to check out the “Big Podcast Launch Giveaway” with over $1000 in prizes, and we announce another weekly winner! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dungeons & Dragons – Stranger Things Style, Part 3

If you enjoyed this post make sure to check out our weekly podcast, Roll For Combat, where a group of old-school gamers play Paizo’s new Starfinder RPG.

Also, make sure to check out Part 1 and Part 2 of this series.

When we explored my Dungeons & Dragons treasures from a few weeks ago there was one item in my 1980 Trapper Keeper that I didn’t show – the 1981 TSR Hobbies Gateway To Adventure catalog! This catalog was released in 1980 by TSR and featured all of their new releases for the upcoming year.

My catalog was in poor shape but I wanted to show it in full as the treasures found in that book contain a dragon’s horde of awesomeness.

Luckily I was able to find a more detailed scan of this same book (in full color), so without further adieu, I present to you the “1981 TSR Hobbies Gateway To Adventure”. Enjoy!

Look at that graphic! It’s just begging you to open this catalog and delve into its pages! Today everything is so slick and professional. Back then you really needed to go that extra mile to ignite the imagination … I miss those days.

 

Let this sink in for a second … this 16-page catalog contained the entirety of the world of Dungeons & Dragons and TSR. Everything in the world of RPG at that time could be contained in these few pages. Look how far we have come!

 

This was the time when D&D was starting to enter the mainstream and TSR was getting more professional with its presentation. Both covers were created by the illustration god Erol Otus … I would dare say that without the Otus illustrations D&D might not be where it is today. One could spend hours looking at his fantastical illustrations, always finding something new, further drawing you in. His illustration of the Basic Set is legendary, but I always loved the Expert Set illustration which clearly conveyed that the Expert Set was an expansion of the Basic Set in the artwork alone.

 

Look at all those modules! All … four of them!

 

Here we go, the “Core Four”. You had/have these books, everyone you knew had/have these books, without these books there would be no D&D. The only question was did you have the original Deities & Demigods Cyclopedia with the Cthulhu and Melnibonéan sections … or the lame later editions which had these section cut? Only the cool kids had the original edition, and you were cool … weren’t you?

 

I original DM screen I still see people using at conventions from time to time. I wish I still had mine. It must be around here somewhere…

 

Here we go, the list of the “Advanced D&D Modules”. Back then there was so little D&D content I think everyone had nearly every module, even if you weren’t a DM. Just having them and reading them was fun … and is still is!

 

You don’t hear nearly as much about the TSR board games, but they were classics in their own right. Dungeon! was THE original dungeon crawl boardgame (it’s right there in the name!) and I probably played this game a good 100 times when I was a kid. I have heard endless stories about how great Divine Right was, however even though I own two mint copies I have yet to play it. One day…

 

In addition to D&D, TRS also published other role-playing games back then. Gamma World was probably the most popular of the bunch as it was basically D&D in a sci-fi setting. I played Top Secret and Boot Hill a few times, but they never managed to have the same hold on me as D&D. I never played Fight in the Skies, nor knew anyone who played it. I would be curious to know it was any good.

 

These are some of the more famous TSR boardgames. Snit’s Revenge! I never managed to find anyone to play with for some reason. The Awful Green Things From Outer Space on the other hand, is still in print today … and perhaps the hardest most random game in history. I love that game, but holy crap that game is hard if you play the crew. I never played 4th Dimension so I can’t speak to that game, but the art was always trippy.

 

The minigames were pretty popular back in the day and they were just that … boardgames that could fit inside a ziplock bag. For a few bucks, you could get an entire game – the rules were a small black & white booklet, the game board was a color piece of paper, a simple color board of unpunched cardboard consisted of the game pieces, and it also included a set of dice. Although I have all of the games listed, I never played them. They were so cheap that it was hard to actually play with the little cardboard pieces and the game board would never stay flat. I guess you get what you pay for.

 

Back in 1980 “random number generation, multi-sided dice” were still fairly rare. TSR had their own version “Dragon Dice” … and they were single-handedly the worst dice ever released. The dice were that terrible baby blue color, you had to color them in with a crayon, and the dice themselves were so brittle they would start to lose their shape after a few uses. What a piece of crap! I loved them!!!

 

Ah, Dragon Magazine. Perhaps my favorite magazine of all time. The covers had some of the best fantasy artwork found anywhere, the content was a treasure trove of D&D and role-playing articles. the cartoons were legendary, even the ads were awesome. When Dragon (and Dungeon) Magazine were canceled years ago I was emotionally crushed for months afterward. I still go through my old magazines to this day, I think everyone loved Dragon Magazine.

 

Holy crap, am I just learning NOW that GENCON had a sister convention GECON EAST in Cherry Hill, New Jersey?!? That was just a few hours from my house! As a kid, there was zero chance I could get to Lake Geneva, but I could have easily gotten to New Jersey! Crap!!! I wonder what I missed?

 

Look at those t-shirts! T-shirts from the 80s did not age well, even back then they looked like crap, but that is all we had so how did we know? Of course, nowadays you can get an exact replicate 80s t-shirt … for a mere $40!

 

Holy crap, those t-shirts were only $6 each? Plus shipping? Damn, get me that Fight in the Skies t-shirt right away!

If you have some D&D treasures from your childhood please send them along! We love unearthing these classic treasures when D&D was mysterious and only shared with friends at school.

If you enjoyed this post make sure to check out our weekly podcast, Roll For Combat, where a group of old-school gamers play Paizo’s new Starfinder RPG.

Also, make sure to check out Part 1 and Part 2 of this series.

Dead Suns 008: Payin’ The Cost To Beat The Boss

The Downside Kings’ cannon fodder has been disposed of, setting the stage for the first real boss battle of the campaign. With Mo and Hirogi already dinged up from the previous fights, the tag-team of Hatchbuster and Ferani presents a formidable challenge for the team. Vesk against vesk! Grenade-throwing coward against grenade-throwing coward! Rusty actually fires his weapon! Will the RFC team walk away in one piece? You’ll just have to listen to find out.

Also this week, GM Stephen discusses how he organizes his notes and manages inventory for all PCs.

Also, make sure to check out the “Big Podcast Launch Giveaway” with over $1000 in prizes, and we announce another weekly winner! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dungeons & Dragons – Stranger Things Style, Part 2

Dungeons & Dragons Angels

If you enjoyed this post make sure to check out our weekly podcast, Roll For Combat, where a group of old-school gamers play Paizo’s new Starfinder RPG.

Also, make sure to check out Part 1 and Part 3 of this series.

Last week we explored some of my Dungeons & Dragons treasures when I was a kid growing up in the 80s. This week friend of the show Rob Trimarco shared some D&D artwork he did when he was a kid in the 80s as well … and I simply love it! I felt this needed to be shared with the world.

Ladies and gentlemen … I present to you “Fighters and Wizards, Good & Evil Book I” and “Book II, Evil Monsters of the Dungeon”. Enjoy!

From Rob, “I, apparently, made my own D&D type monster manual/campaign book when I was, maybe 10? 12? I dunno but please enjoy it whilst I cringe.”

 

“Facts not Story!”

 

“TEEMA EVIL HOBGOBLIN LEADER – Teema is kind of a dick leader to wear nice boots while his warriors are shoeless…”

 

“…500,000 warriors all without shoes. Truly a tyrant. Also, mixed occurrences of cursive writing is a little unprofesh.”

 

“EELO GOOD DWARF FIGHTER – Sorry, he definitely looks like an elf. What the hell, 12-year-old Rob? I like his 1970’s disco chain and poofy Aladdin pants, though.”

 

“GOOD WIZARD OLIN – Fuck yeah, Chain Lightning. Still the coolest spell. Cool sandals.”

 

“ERGON, EVIL WIZARD – I had to hold up the spine of this poorly assembled ‘book’ to get the full effect of the evil staff. Cool evil sandals.”

 

“ATHAMEUS GOOD BARBARIAN – Li’l-too-big winged helm, runic axe, longsword in a back scabbard, charging tiger on a shield, furry spiked onesie. And the sandals … again.”

 


“VIL PALADIN EEMON – Ok, wow. A lot to unpack here. Let’s start from the top:

  • 80’s porn ‘stache on a school principal.
  • MASSIVE SPIKED SHOULDERS!
  • Tae kwon do gi top and short shorts.
  • Evil bat shield WITH STRAP.
  • The greatest belt ever.
  • Booties.”

 

“Book 2! Buckle up!”

 

“EVIL MONSTERS OF THE DUNGEON!!! Not the good ones.”

 

“DUNGEON DWELLING GHOUL – Standard. C’mon, 12-year-old Rob, you can do better.”

 

“VAMPIRE – Screw you, White Wolf!”

 

“WHO DID THIS?!?! MOOOOOOOOOM!!!!”

 

“SKELETON – Influenced heavily by Ed Emberly’s drawing techniques.”

 

“OGRE – Often mistaken for a human? Not with those nipples.”

 

“GIANT BAT – I know I titled the book ‘Monsters of the Dungeon’ but I seem to have been compelled to remind everyone that these monsters live in one on every page.”

 

“THE TOMMLAMA!”

 

“I definitely fear this monster but for different reasons than I originally thought.”

 

“ENERGY DRAGON – Conjoured up by Wizardry to … blast walls? Bad. Ass.”

 

“GIANT SPIDER – It sure is giant … and striped!”

 

“PLANT MONSTERS (various) – Are those coconut feet?”

 

“I vaguely remember being proud of almost getting the perspective right on the top vs. underbelly of this beast.”

 

“Also, it seems I looked up what carrion meant and put it in the book so you all could learn definitions.”

 

“GREEN SLIME –Heyyyyy wait a minute, look at those eyes… This is the Hedora, the Smog Monster!”

 

“THE WAMIA– I am definitely sure I saw a picture of a Neo-Otyugh and forgot what it was called but that didn’t stop me!!”

 

“GIANT RAT – I definitely phoned this one in. BE CAREFUL, ADVENTURERS!!!! The End.”

If you have some D&D treasures from your childhood please send them along! We love unearthing these classic treasures when D&D was mysterious and only shared between friends at school.

If you enjoyed this post make sure to check out our weekly podcast, Roll For Combat, where a group of old-school gamers play Paizo’s new Starfinder RPG.

Also, make sure to check out Part 1 and Part 3 of this series.

Dead Suns 007: Downsized Kings

The battle against the Downside Kings heats up as both the bouncers guarding the door and the card-players in the back join the fray. Hirogi continues to be the least stealthy Operative in the universe, grenades become the team’s new best friends, and we shed a tear for a table that left this world too soon.

This week, GM Stephen explains how to handle rule mistakes when playing an RPG and how to not to be a killer GM.

Also, make sure to check out the “Big Podcast Launch Giveaway” with over $1000 in prizes, and we announce another weekly winner! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 006: In Da Club

The Downside Kings strike back against our fearless adventurers through the power of overpriced bar drinks; Tuttle tries to stage an evacuation of the Fusion Queen, but succeeds only in starting a new dance craze; and bringing clubs to a gunfight proves to be a surprisingly effective strategy as combat breaks out.

Last week GM Stephen shared his favorite 1st level RPG adventures. This week Stephen discusses his least favorite 1st level RPG adventures (which will probably prove to be quite controversial). We also treat the listeners to “Roll For Combat Unplugged” as the gang discusses the finer points of combat in Starfinder.

Also, make sure to check out the “Big Podcast Launch Giveaway” with over $1000 in prizes and we announce another weekly winner! And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dungeons & Dragons – Stranger Things Style

Dungeons & Dragons Blackrazor

If you enjoyed this post make sure to check out our weekly podcast, Roll For Combat, where a group of old-school gamers play Paizo’s new Starfinder RPG.

Also, make sure to check out Part 2 and Part 3 of this series.

After watching Stranger Things, I decided to dig into the attic to see if I could find some of my old books and Dungeons & Dragons characters when I was a kid playing back in the early 80s. Somehow, beyond all hope and logic, many of my original characters and play-aids were intact and in near mint condition. I share these with you for a look back to what D&D was like for a 11-year-old kid … way back in 1981!

AD&D Folder
Look at that custom-made folder of AD&D power! The sword is what makes it impressive!

 

AD&D Folder Spine
And the spine graphics don’t disappoint either!

 

D&D rules and The Rogues Gallery
My original 1st Edition Dungeons & Dragons rules! These rules still have the best subheading of all time, “Rules for Fantastic Medieval Role Playing Adventure Game Campaigns Playable with Paper and Pencil and Minature Figures.” Not sure why The Rogue Galley was in there as well but that book is a treat.

 

Trapper Keeper
How do you know that this is from the 80s? I have two words for you … TRAPPER KEEPER!

 

1st Edition AD&D character sheets and NPC character sheet
The original AD&D Player Character Records and a bonus NPC character sheet. As a kid, I had access to a Xerox at my dad’s office (which was fairly rare for the time) and I remember trying to copy these suckers with that colored paper was a total nightmare.

 

D&D Index
Look at that folder index! Characters! Graph Paper! Modules! Monster Cards! Books! What more could you want in your D&D binder?

 

Index card of Dungeons & Dragons
Why I decided to do this, I’m not exactly sure, but I congratulate you my 10-year-old self! Look at that penmanship! What a great start to anyone’s D&D collection back then. I even listed my dice collection as you can see (dice were rare back then, you kids nowadays don’t know how lucky you are!).

 

Old campaign notes
Adventure notes, a map of an adventure I was playing (my DM made some crazy dungeons), and an envelope my DM gave with … something inside. I’m not exactly sure what was in there, but I’m sure it wasn’t good.

 

Samson, the Cleric-Fighter
I actually remember this character. Back then it was nearly impossible to identify magic items, and I only discovered that ring was a Ring of Feather Falling after I fell off a cliff and lived. What a mess of a character sheet!

 

Little Pseudo-Dragon
My Little Pseudo-Dragon (red) pet! My DM gave him to him (hence the different handwriting). Nothing is more awesome than having a small Dragon as a pet!

 

AD&D Conan
Come on, who didn’t make a character sheet for Conan back then? Fun note, the barbarian class didn’t exist at the time (and was later introduced in Dragon Magazine), so I had to make my version of Conan a monk. For some reason, there was also an Eastern boarding pass next to the character sheet as well … not exactly sure why, but I thought that was a fun touch.

 

Wizardry the Wizard!
Look at that artwork! And my character name was … not exactly original. I believe I made this guy to run him through the Tomb of Horrors … of course, we didn’t make it. But we did make it all the way to the room of fire (and then promptly died). I still say to this day that my DM gypped us with that TPK and we totally could have made it out in time.

 

Other size of Wizardry
The other size of Wizardry the Wizard (the name that’s so bad it’s good).

 

Level 6 AD&D fighter
Another one of my characters. Look at that crazy block of numbers! And this is a fighter!

 

2nd page of level 6 AD&D fighter
I think Rhialle the Wanderer was initially named Elric after looking at this side of his character sheet. I like how “apparent age” was a category on the character sheet back then.

 

AD&D 7th level druid
This character wasn’t actually mine but it somehow ended up in my binder. I don’t remember whose character this was … but if you are reading this and played D&D with me back in 1981, come forward and claim this character!

 

The trifecta of AD&D goodness!
The trifecta of AD&D goodness! Of course, like everyone back then, I had a set of these classic books as well. They really made these things tough as nails, after 30+ years of wear and tear, they still look amazing.

 

AD&D Monster Cards Set 1 and Set 2
And what is this? I found this in the back of my folder! Mint condition Advanced Dungeons & Dragons Monster Cards! These were awesome as you could show your PCs a picture of a monster … in full-color!

 

AD&D Monster Cards Set 1
Look at that artwork! I still think the Red Dragon looks a bit wonky, but that Neo-Otyugh is sweet!

 

AD&D Monster Cards Set 2
Set 2 was even better. My all-time favorite Gelatinous Cube! That Roper looks nasty! And what the hell is a Land Urchin?!? I need to add that to my current campaign.

 

Druid vs Mind Flayer
Color artwork was very rare back then, so everything was illustrated in black and white. This picture is from The Rogue Galley and looks fantastic.

 

Bad AD&D art
Of course, not all of them were winners…

 

The Rogues Galley
What I really miss were the endless tables and their descriptions of everything under the sun. Sanity charts! General Tenacity charts! Everything had a chart back then, and awesome bonus artwork as well.

So there you go … a snapshot of D&D from 1981. Things haven’t really changed that much. Today we will make D&D characters of our favorite characters of literature and film (Conan and Elric in my case), we still spend too much time organizing our collections (I really need to get a Trapper Keeper for my Pathfinder Society characters), and we never stop playing.

I guess we’re all just big kids at heart when it comes to D&D.

If you enjoyed this post make sure to check out our weekly podcast, Roll For Combat, where a group of old-school gamers play Paizo’s new Starfinder RPG.

Also, make sure to check out Part 2 and Part 3 of this series.