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Loren Sieg

Loren Sieg

Loren Sieg (Prue Frosthammer and Hap) has been writing and playing in tabletop RPGs since 2nd Edition Dungeons and Dragons. As both a GM and player, she pours heart and soul into producing new content and helping shape the way TTRPGs are experienced. She’s worked with companies including Paizo Inc., Legendary Games, Swords for Hire, and Encounter Table Publishing to publish material for Pathfinder Roleplaying Game. On the Know Direction Network, she runs the Dear DovahQueen and Bend the Knee blogs and plays in the Adventurous and Stellar podcasts as Lily Campbell and Sam Hammich respectively.

When not knee-deep in character sheets and critical hits, Loren can likely be found studying Biology at Indiana University, doing research on marine ecosystems, or painting Warhammer 40k miniatures.

Adventures: Three Ring Adventure (Pathfinder Adventure Path: Extinction Curse), Pathfinder Adventure: The Fall of Plaguestone

Rob Trimarco

Rob Trimarco

Rob Trimarco (Cade Thistlerot and Darius Varus) is a nerd native to New York and a lifelong gamer. He’s an avid fan of tabletop role-playing games, slow cooking meats, and turning his basement into a gamer’s Valhalla. He has been involved in many nerdy pursuits including running the Gotham Gaming Guild for NerdNYC and being president of the ENnie award-winning Pantheon Press.

When not playing tabletop games Rob can be found organizing the next time he will be playing a tabletop roleplaying game. That’s what he does! That’s ALL he does! You can’t stop him! He can’t be bargained with, he can’t be reasoned with he doesn’t feel pity or remorse or fear and he absolutely will not stop!

Adventures: Three Ring Adventure (Pathfinder Adventure Path: Extinction Curse), Pathfinder Adventure: The Fall of Plaguestone, Starfinder Society #1-04: Cries from the Drift, Starfinder Society #1-10: The Half-Alive Streets

Rob Pontious

Rob Pontious (Ateran) is a lover of TTRPGs starting way back with D&D 1st Ed and now Pathfinder and the World of Darkness. He DM/GM/Storytells more than he plays, but he loves crafting a story whether for a world or a character, enjoying the collaborative nature of the game.  You may know him as a member of Order of the Amber Die, as a blogger for Know Direction’s Investing In article series, or maybe that tall guy you met at a convention.

Rob’s a resident of Rhode Island and a football fan, works in web commerce by day, and enjoys writing and gaming as a creative outlet.  He’s a gamer of board games, video games (Dragon Age!), card games, and even done a little LARPing in his time.  He’s also a GAYMER!  He loves meeting new people and wants to celebrate them and their interests with a motto of work hard, play harder!

Adventures: Three Ring Adventure (Pathfinder Adventure Path: Extinction Curse)

Seth Lipton

Seth Lipton (Gomez) has been playing, and running games since the release of the Holms editions Basic Dungeons and Dragons boxed set in the late 70s. Since that time, he’s been involved as a player and GM in gaming organizations and private clubs, from organizing a local gaming convention in college, to later running games at local conventions, to GMing tournaments at Gen Con. His experience with all genres of RPGs is extensive, be it tabletop, online, video game & MOO, LARP, fantasy, science fiction, horror, tactical, story-based, rule-heavy, or diceless, but his first and true love has always been classic dungeon crawling quasi-medieval fantasy. He’s played every edition of Dungeons and Dragons and Pathfinder, and he still enjoys dungeon mastering his own versions of that first and most iconic dungeon adventure, which started it all, Basic Dungeons and Dragons Module B1: Search for the Unknown.

He also enjoys all of the entertainment and culture which owe their heritage to RPGS, being a fan of Isekai Anime, as well has fantasy genre video gaming, movies, and television. Name something that could involve a Dungeon and a Dragon, and it’s a fair bet you’ll find Seth Lipton there.

Adventures: Agents of Edgewatch (Pathfinder Adventure Path: Agents of Edgewatch), Tales from the Black Lodge.

Tuttle Blacktail

Character: Tuttle Blacktail

Tuttle Blacktail – that’s DOCTOR Tuttle Blacktail to you – is a junior researcher at the Perihelion Institute of Cybernetics on Verces. Tuttle started out as a ship’s mechanic but quickly discovered he had an aptitude for computer systems, at which point he turned his eye to the world of academia to further his training.

Years later, after achieving his doctorate (a fact he is sometimes obnoxiously proud of), Tuttle took a junior position at Perihelion, but his projects tended to be on the low end of the priority list due to his unconventional ideas and general lack of people skills. As a result, Tuttle has recently returned to his early spacefaring ways to help secure his own funding for his research.

Tuttle’s most recent creation is the Cybernetic Hybrid Dynamic Response Rover (C.H.D.R.R.) to assist him in his travels, both to serve as his bodyguard and to field-test some of his more advanced AI designs (two birds, one stone!), a design which he is constantly fine-tuning.

Tuttle is played by Jason McDonald.

C.H.D.R.R.

Character: CHDDR

Even Dr. Blacktail himself would admit that C.H.D.R.R. Version 1.0 is a fairly rudimentary implementation of his overall plan, built almost entirely for combat operations.

Jump jets for limited vertical mobility, an advanced sensor array that allows limited threat detection outside the visible spectrum – unfortunately, his weaponry is rudimentary, as Dr. Blacktail’s requests for military-grade weaponry were met with pushback from the local authorities on Verces.

As C.H.D.R.R. grows and evolves, the hope is to create an independent entity capable of a more diverse array of tasks, not just beating things with a glorified stick. But for now … BEATING PROTOCOL ENGAGED!

C.H.D.R.R. is played by Jason McDonald.

Hirogi

Character: Hirogi

Growing up on Castroval is not easy, even if you have a family. Hirogi had to use his wits and stealth to survive the many predators that populated the areas he called home. As an outcast orphan, Hirogi struggled to stay 10 steps ahead of the fauna that sought to make dinner of him daily.

Eventually, through wits, stealth and, in no small measure luck, Hirogi managed to find himself in one of the larger city-states. There he thrived and was able to devote his time honing his skills as a petty sneak thief and all-around rogue.

It was no surprise that at the ascension to manhood he became Damaya and not the crude Korasha. Charismatic and quick, Hirogi caught the attention of a trained operative named Darvin (only after a horribly managed pickpocket attempt). Instead of calling the authorities – or worse – Darvin took him into the fold and trained him in the stealthy arts. After 3 years apprenticeship and becoming one of his best earners, Darvin set him up with some basic equipment and bid him good luck, to seek his fortune among the stars.

However, Hirogi, had some unfinished business to take care of. Thus, began the Great Hunt! Hirogi was relentless in his pursuit of the predators of his homeworld, meticulously tacking down and killing each one while taking a trophy commemorating each victory.

With his lust for revenge on his childhood tormentors sated, Hirogi ventured back to the city-state and decided it was time to study the other life forms in the vast reaches of the galaxy. He needed to understand every aspect of life and what to expect, as only through understand could he prove his superiority. Hirogi now seeks to explore the galaxy as Hunter, ever searching for challenging new prey!

Hirogi is played by Chris Beemer.

Rusty Carter

Character: Rusty

If one were to ask him, Rusty Carter might tell you that he was the son of an important member of the Pact Council or a decorated Steward, or maybe he might hint at some sinister connections from the lower decks of his native Absolom Station. It depends on who asks him though. Rusty has a long history of making sure to impress the person he’s speaking with while never quite saying anything that one might, objectively and boringly, call “the truth.”

In reality, Rusty’s family was, if anything, dull. He was raised middle-middle class in a section of the Station that most people wouldn’t recall five minutes after walking through it. It drove young Rusty crazy. He imagined such a universe of excitement while only seeing banality around him. He ran from that life quite early, and if his parents hadn’t quite planned on giving him his full inheritance then he was confident it rightfully belonged to him. So, no need to waste time on remorse. Life was just beginning then, looking back was a waste of time.

Rusty can, and will, talk his way out of every problem he can (which is ironic since he often talks his way into said problems). In a pinch, he knows how to use a gun, and he got his pilot’s license early in case he ever had to jump stations, but he’s always happiest with a pocket full of someone else’s money that they freely gave him because they liked him so very much.

Or at any rate, they liked the man he claimed to be.

Rusty is played by Bob Markee.

Maurice “Mo” Dupinski

Character: Mo

In this world, a fella couldn’t catch a break if he fell onto a carton of eggs. Maurice’s old man had saddled him with a name that was downright rotten, and his luck wasn’t any different. Maury’s glory days, if you could call them that, reached their zenith when he served as an ordinance officer in the Vesk army. He didn’t see a lot of action, but at least the fellas in his squad renamed him Mo. He won their friendship during his losing streak (still unbroken) at poker. The fellas were always eager to welcome him into a red-hot game.

Mo left the armed services early, giving him the freedom to really screw up his life. He soon earned the street-rep of undependable low-life, whose bad judgment and bad luck seemed to compete with one another for dominance. His heady schemes always failed, usually before they had enough momentum to even land him in jail. Soon even the Vesk criminals shunned him as an “untouchable.”

Being rejected by anyone capable of landing a big score has made Mo sore at himself forever leaving the army. These days, a world-weary Mo picks up weapons again, perhaps to relive a past he never had. If capers were going to blow up in his face, at least he’d have heavy weapons and explosives nearby. They would compliment both his short temper and knack for desperation.

Mo is played by John Staats.