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Dead Suns 043: Stealth and Fitness

Last week the gang found the Temple of the Twelve, attempted to enter … and barely escaped with their lives. Now they need to figure out another way into the Temple without spooking the undead sentry.

Also this week, Stephen discusses how to handle your PCs when they go “off the rails”.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 042: What We’ve Got Here Is Failure To Communicate

After trekking through the jungle for weeks, the gang finally reach their destination – the Temple of the Twelve. Of course, an ancient, hidden temple wouldn’t be guarded by horribly deadly creatures and traps, would it?

Also this week, Stephen discusses how PCs and GMs can deal with “impossible” encounters.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

SFS02.3: #1-04 Cries from the Drift, Part 3

The Roll For Combat Starfinder Society concludes their adventure through Starfinder Society Roleplaying Guild Scenario #1-04: Cries from the Drift. In part 3, the gang explores the last few rooms on the ghost ship and discover they aren’t alone, and what is waiting for them is angry … and hungry!

For this adventure, we have Stephen Glicker, Jason McDonald, Chris Beemer, Bob Markee, Rebecca Wigandt and Loren Sieg. But this being Starfinder Society, we will have different players for adventures in the future.

And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 041: Talk to the Hand

The gang finishes exploring the temple of the Stargazer and pushes through to their final destination, the Temple of the Twelve. Of course the rumors of “haunted guardians” and “deadly traps” won’t deter our heroes … or will it?

Also this week, Stephen discusses how to best keep your PCs involved in the story from week to week.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

SFS02.2: #1-04 Cries from the Drift, Part 2

The Roll For Combat Starfinder Society continues their adventure through Starfinder Society Roleplaying Guild Scenario #1-04: Cries from the Drift. In part 2 of the adventure, the gang boards the Struggle’s Scholar looking for the data they were tasked to retrieve. However, time is running out, with an etheric storm quickly approaching and threating to destroy the ship. Plus, something is on the ship … and it’s hungry.

For this adventure, we have Stephen Glicker, Jason McDonald, Chris Beemer, Bob Markee, Rebecca Wigandt and Loren Sieg. But this being Starfinder Society, we will have different players for adventures in the future.

And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 040: Good Cop, Bad Cop, Hirogi Cop

After three sessions and 29 rounds of fighting, it’s time to regroup and figure out why this group was so intent on killing them. Luckily, the RFC gang managed to capture that troublesome sniper. Hopefully, she’ll talk and give the boys lots of mission-critical information. That is if they can make her talk…

Also this week, Stephen discusses how strict you should be as a GM with your PCs and when they discuss their character actions. Do you give them a bit of leeway? Or are you the kind of GM who subscribes to the theory of “if you say it, then you do it.”?

And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

SFS02.1: #1-04 Cries from the Drift, Part 1

Roll For Combat Starfinder Society is back with a new crew! We have our regulars — Stephen Glicker, Jason McDonald, Chris Beemer, Bob Markee and Rob Trimarco — as well as newcomers Rebecca Wigandt and Loren Sieg from Know Direction: Adventurous!

Once again we are playing space horror (our favorite genre) and tackling adventure Starfinder Society Roleplaying Guild Scenario #1-04: Cries from the Drift. Can our intrepid heroes survive this legendary deadly adventure? Listen and find out!

And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

PaizoCon 2018: Roll For Combat/Know Direction/Order of the Amber Die Q&A Session

Recorded live from PaizoCon 2018, Jefferson Jay Thacker (a.k.a. Perram) from the Know Direction Podcast interviews the Roll For Combat crew along with the Order of the Amber Die. Find out why the Roll For Combat crew doesn’t have a healer? Learn about the time the Order gamed so hard they ended up in the hospital. And finally, will Jason end up wearing a fish mask? Find out all of this a more!

  • Roll For Combat Crew: Stephen Glicker, Jason McDonald, Bob Markee, John Staats.
  • Order of the Amber Die: Adam Smith, Aerick Lim, Erick Germer, Savannah Broadway.
  • Know Direction Podcast: Jefferson Jay Thacker (a.k.a. Perram).

Dead Suns 039: The Great Indoors

After two sessions of non-stop fighting, the guys are nearly out of hit points and the enemies are hunkered down in a defensive position. One team is going down as this dramatic fight finally ends. Or does it? Or Hirogi drop yet again?

Also this week, Stephen talks about how to utilize the new Pathfinder Playtest concepts of encounter, exploration, and downtime modes in your current games.

And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

Dead Suns 038: Meet And Greet At The Feet

The guys slowly make their way around to the entrance at the feet of the elf-statue where Mo’s imaginary friend decides to make friends with the rest of the gang by killing them all slowly and horribly. Meanwhile, Hirogi finds out the hard way that the sniper isn’t working alone.

Also this week, Stephen talks about how to use your real-life experiences while playing a fantasy/sci-fi character.

And don’t forget to become a supporter of the podcast at our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!