The only thing worse than a dungeon full of monsters is an empty dungeon...
Roll For Combat, Agents of Edgewatch Podcast is a playthrough of the Pathfinder Adventure Path, Agent... READ MORE
The Agents entered the Blood City Games, and promptly got destroyed in the first round. Hopefully, their detective skills are better than their gladiatorial skills.
Roll For Com... READ MORE
The Agents have finally tracked down the bomb to the largest arena in the world but they only have 12 hours to find and defuse the bomb, and they have to fight in the Blood City Ga... READ MORE
The heist is finally over, and the Agents are no closer to finding the bomb than before. Time to start pounding the pavement and following up leads.
Roll For Combat, Agents of E... READ MORE
At this point of the heist, the Agents are completely making up things as they go along as nothing has gone to plan. Time to leave!
Roll For Combat, Agents of Edgewatch Podcast ... READ MORE
Every week something else goes wrong for the Agents, but this week, things are about to get a little weird.
Roll For Combat, Agents of Edgewatch Podcast is a playthrough of the ... READ MORE
They have the key to the vault, one hour break in, get the MacGuffin, get out, and then return the key. How are they going to do this? No idea whatsoever.
Roll For Combat, Agent... READ MORE
After trying to (unsuccessfully) sneak into the tower, the RFC Crew find themselves literally out of the frying pan and into the fire.
Roll For Combat, Three Ring Adve... READ MORE
The end is in sight as the RFC Crew tackles the last tower! Okay, not actually the last tower, but the last tower in this book!
Roll For Combat, Three Ring Adventure P... READ MORE
Hap was a little trigger happy last week with her Fireball spell, and this week she has to face the music.
Roll For Combat, Three Ring Adventure Podcast is a playthrou... READ MORE
Just remember kids, before you cast Fireball, make sure all friendlies are clear of the blast.
Roll For Combat, Three Ring Adventure Podcast is a playthrough of the Pa... READ MORE
Two towers down, one to go! But before they can clear the next tower, it's time to eat!
Roll For Combat, Three Ring Adventure Podcast is a playthrough of the Pathfinder Adve... READ MORE
When will adventurers learn to never take a shortcut through the woods?
Roll For Combat, Three Ring Adventure Podcast is a playthrough of the Pathfinder Adventure Path, Extincti... READ MORE
Two towers down, one to go! Plus, time to put on a show!
Roll For Combat, Three Ring Adventure Podcast is a playthrough of the Pathfinder Adventure Path, Extinction Curse, and t... READ MORE