Starfinder Adventure Path: Dead Suns Archives - Roll For Combat: A Starfinder & Pathfinder Actual Play Podcast

In the Dead Suns Adventure Path, the players take on the roles of members of the Starfinder Society, a loose association of scholars and adventurers who travel the galaxy uncovering the secrets of the past. When a fragment of an ancient alien superweapon surfaces in the depths of hyperspace, its discovery sets off a race to find the extraterrestrial doomsday device. Hopping from planet to planet in both the civilized Pact Worlds and beyond, the heroes must contend with both the undead Corpse Fleet and the nihilistic Cult of the Devourer, each of which seeks to acquire the alien artifact for its own purposes. Can the heroes find and destroy the superweapon before their enemies seize control of it, or will the Pact Worlds’ sun go dark and cold, a harbinger of dead suns across the galaxy?

072: We’re Not in The Drift Anymore

After a tumultuous few weeks of space combat, the RFC crew are finally out of the Drift and onto Nejeor, where the RFC crew expect to make friends with the natives … after a few dozen senseless combats of course.

Also, we’re giving away a free trip to PaizoCon 2019! Listen to the episode for full details on the contest and how to enter!

Also, this week on Roll to Assist, Stephen and Perram (from the Know Direction Podcast) discuss our favorite gods from Pathfinder and Starfinder.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

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071: Ship Happens

Last week the RFC crew started a fight with the Azlanti Star Empire … and might have met their match. But one way or another this starship combat is going to end this week, and it’s not looking good for the RFC crew.

Also, we’re giving away a free trip to PaizoCon 2019! Listen to the episode for full details on the contest and how to enter!

Also, this week on Roll to Assist, Stephen and Perram (from the Know Direction Podcast) discuss how to keep track of hundreds of books and thousands of rules within your game.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

070: Never Give Up, Maybe Surrender?

ATTENTION NEW LISTENERS: We here at Roll For Combat recognize that jumping into an existing podcast can be a daunting task, especially one like this that involves an unfolding story. To help newer listeners out, we’ve prepared a brief synopsis at the start of this episode that will catch you up on the story so far. Give it a listen, and you’ll be ready to join us, all caught up ready to jump right into the podcast. Enjoy the show!

With the start of Book 4 of the Dead Suns Starfinder Adventure Path, we are officially halfway done … and what a better way to celebrate than with a monster show! This week we start our new contest where you can win a free trip to PaizoCon 2019! Plus, the start of our new segment, Roll to Assist!

So, sit back, stay awhile and listen…

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

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069: Stairway to Seven

As the RFC crew prepare for a near-certain suicide mission, they must make some tough decisions as they level up to 7th level and shop for perhaps the very last time in civilized space.

Also this week, Stephen discusses if you should give PCs slight spoilers to upcoming events in order to enhance their enjoyment.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

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068: Life After Undeath

Last we left our heroes, half of the RFC crew dropped and the “big bad boss” just rose from the dead. Will they live? Will they die? Will they throw a party? Find out in the stunning conclusion in this week’s episode!

Also this week, Stephen discusses why you should allow your bad guys surrender to the PCs and the opportunities it generates.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

067: Bone Field Advantage

With the RFC crew out of leads, they decide to head back to town … walking back through the radioactive boneyards of Eox couldn’t possibly result in any horrible encounters. What could go wrong?

Also this week, Stephen discusses how to integrate history and backstory into your games.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

066: Hey Dupinski!

Welcome back everyone, and welcome to 2019! After a much-needed vacation, the RFC crew is back and ready to track down those pesky cultists!

And what better way to start off 2019 than with more the same! More “how are they still alive?” combat encounters! More endless horrible rolls! More pop culture references! It’s like 2018 never left!

Also this week, Stephen talks about “The Rule of Cool” and how to apply it to your game.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

065: The Year of Rolling Dangerously

Note: The show will be taking a two-week winter vacation break and will return on January 8, 2019, with new episodes.

When fighting a 50-foot, 30-ton radioactive monster, what is the best course of action? One would think to run away, but not for the RFC crew! Only one group will walk away from this battle alive, and the smart money isn’t on the RFC crew.

Also this week, Stephen reflects on the past year of gaming and podcasting and looks forward to more craziness in 2019!

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

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064: Pleased to Meet Kaiju

The RFC crew head out into the blasted lands of Eox where horrors abound … and they manage to stumble upon one of the largest horrors imaginable. Let’s get ready to rumble!

Also for this week’s GM/PC Tip, Stephen explores the benefits of using visual aids during your gaming sessions.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

063: Ghouls Are People Too

After killing several evil ghouls and saving a skeleton-citizen from certain death, the RFC crew soon learn that on the world of Eox it’s the living who are the monsters!

Also for this week’s GM/PC Tip, Stephen explains why serving on jury duty you can learn a thing or two about “theater of the mind” and how to apply those lessons to your home game.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!