Stephen Glicker, Author at Roll For Combat: Your Friendly Neighborhood Actual Play Podcast - Page 2 of 11

058: O Co-Captain! My Co-Captain!

With the secret cultist base fully explored and no leads it’s time to go back to Absalom Station and regroup. Of course, things don’t go quite as planned and drama ensues – who will Captain the Sunrise Maiden?

Also for this week’s GM/PC Tip, Stephen explores how to handle drinking and gaming!

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

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057: Better Homes and Starships

With the cultist base empty, the RFC crew decide it’s time to move on… and do some shopping! After months of adventuring it’s finally time to upgrade the Sunrise Maiden. Of course, the gang has different ideas as to what should be upgraded. Hirogi and Mo want railguns and missile launchers, Tuttle has his eyes on a new science bay, while Rusty just wants/needs luxurious crew quarters. Decisions, decisions!

Also for this week’s GM/PC Tip, Stephen explores how to run a dungeon which has already been looted before the PCs arrive.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

056: Rage Against The Machine

Confusion abounds this week where the PCs attack their allies as often as the bad guys. Plus, more face melting traps! But the end is in sight as the PCs have run out of cultist base to explore… and yet still no leads.

Also for this week’s GM/PC Tip, Stephen explores the concept of rolling for all skill checks vs. “just giving it to the PCs”.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

SP06: Interview with Paizo Developer Eleanor Ferron

If you enjoyed this interview make sure to check out our weekly actual play podcast where we’re playing through the Starfinder Dead Sun’s Adventure Path as well as the occasional Starfinder Society adventure!

Welcome to another special edition of the Roll For Combat Podcast where we sit down and talk with Paizo Developer Eleanor Ferron.

We discuss Eleanor’s many influential contributions to the Starfinder universe and her first Adventure Path! We discuss perhaps the most-played Starfinder adventure to date, Starfinder Society Scenario #1-01: The Commencement, and some of the secrets behind writing that scenario and designing the faction leaders. Of course we perhaps her most famous creation to date – Strawberry Machine Cake! Learn how SMC started out as a fun little side-note and then grew into a full-fledged Starfinder phenomenon. Finally, we discuss Eleanor’s latest adventure, the second book in the Against The Aeon Throne Adventure Path, Escape from the Prison Moon. We also discuss cuttlefish… that’s right, cuttlefish. Check it out!

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

055: Stop Hitting Yourself

If you can’t find any cultists to beat on, hit yourself instead! At least, that’s what happens when you throw mind-controlling dog-lizards into the mix. Plus, treasure! Well, broken treasure… but treasure!

Also for this week’s GM/PC Tip, Stephen is a bit under the weather so just does a quick tip on how to prep your monsters before a gaming session.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

054: Let’s Dance

This week the team scours the asteroid for that secret cultist base and the team is saved from certain death by technical problems. We also announce the winner to last week’s one-year anniversary contest!

Also for this week’s GM/PC Tip, Stephen discusses how you to make a memorable and awesome PC.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

SP05: Interview with Paizo Pathfinder Creative Director James Jacobs

If you enjoyed this interview make sure to check out our weekly actual play podcast where we’re playing through the Starfinder Dead Sun’s Adventure Path as well as the occasional Starfinder Society adventure!

We kick off the start of Year Two of the Roll For Combat Podcast with a special interview edition! Today we sit down and talk with Paizo Pathfinder Creative Director James Jacobs about all things Pathfinder.

With the release of the new Pathfinder Adventure Path, Return of the Runelords, we discuss the history of the Runelords and the first book in this Adventure Path, Secrets of Roderic’s Cove. We also discuss several other topics from James’s long career including the creation of the Adventure Path concept from his days at Dungeon magazine, his work on Age of Worms, Red Hand of Doom, Expedition to the Ruins of Greyhawk, Burnt Offerings, what to expect from the upcoming Pathfinder Adventure Path The Tyrant’s Grasp and even a little bit about the first Adventure Path for Pathfinder v2. Check it out!

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

053: Conga Line of Death

This week we celebrate our one year anniversary of Roll For Combat, and we start Year Two the same way we started Year One… with combat! We also take a look at the past year, how the podcast has grown, and what to expect in the future!

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

052: Too Much of a Good Thing

This week Hirogi learns that carrying two dozen weapons has a heavy price. Plus, when is it searching a massive pile of corpses on a dark asteroid not a good idea? Oh right, always…

Also for this week’s GM/PC Tip, Stephen discusses why you should always put your PCs on the clock.

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!

If you enjoyed this episode, don’t forget to subscribe to the podcast. We would also love it if you would leave us a review on iTunes!

051: Bad Acid Trip

What self-respecting evil cultist hideout wouldn’t be complete without an acid pool guarded by a mind-controlling squid-beast? A few of the team end up going for a rather painful swim, but what’s a few chemical burns amongst friends?

Also for this week’s GM/PC Tip, Stephen mixes things up and discusses rules that he might have gotten wrong and asks for some help from the audience!

And don’t forget to become a supporter of the podcast our Patreon page: https://www.patreon.com/rollforcombat where you can help us while unlocking fun exclusive rewards for yourself!